But don’t forget to get new fans as well, that is how your franchise survives and thrives on! You already have a fanbase who will buy your game, and that’s a huge deal in our competitive game industry. The good thing about making a sequel is that you’re not starting from scratch. But why do some sequels still go on to be blockbusters and out sell their originals? That is because they made decisions to attract new players as well. What this means is that before even starting on your sequel, you will already make less than your first game. They suddenly don’t like cats anymore….(Okay ignore this one).The realistic truth is that it is very unlikely 100% of the people who bought your first game will be back for seconds. Lesson #2: You need to retain your fans…but also make new ones Remember, these are the people you want to keep, and the people that will be there Day 1 to buy your sequel. Talk to your biggest fans and ask them why they love it so much. If you have a Facebook group or community, ask them what they liked about the original. So how do you go about finding out what people actually like about your games? It’s really quite simple actually ask them! If we had not known this, and over complicated the sequel too much with new mechanics, this unique feel might have been lost. This created a feeling that was pretty unique and addictive to some people. Leveling up is quick, quests are short and gameplay is simple and to the point. For Cat Quest, we thought it was the cute characters and overload of puns, and though they were important, what people actually liked about the games was the unique feel it provided.Ĭat Quest is a series that is essentially an RPG boiled down to its key essentials. What we learned is that what you think people like about your games might not actually be what they like about it. Is it the gameplay, or is it the story? Maybe a combination of both? So it’s very important to know why people loved the original and why it did so well. Let’s face it, we’re making a sequel because the original did well, and people are asking for one. Lesson #1: Do know what makes your original good and why people loved it So without further ado, here are the five lessons we learned from making Cat Quest 2! ![]() Oh and if you haven’t already, do go check out Cat Quest 2(and Cat Quest too)! It’s available on Steam, Switch, PS4, Xbox One and Apple Arcade! The do’s and don’ts of making a sequel, and how to go about it the best way possible! ![]() This is very much what we learned after developing and launching Cat Quest 2 to the world. Making a sequel is tough business, and not doing it well could be more detrimental to your work than not having made one at all!
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